4 research outputs found

    FC Portugal - High-Level Skills Within A Multi-Agent Environment

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    Ao longo dos anos a RoboCup, uma competição internacional de robótica e da inteligência artificia, foi palco de muitos desenvolvimentos e melhorias nestes duas áreas científicas. Esta competição tem diferentes desafios, incluindo uma liga de simulação 3D (Simulation 3D League). Anualmente, ocorre um torneio de jogos de futebol simulados entre as várias equipas participantes na Simulation 3D League, todas estas equipas deveram ser compostas por 11 robôs humanoides. Esta simulação obedece às leis da física de modo a se aproximar das circunstâncias dos jogos reais. Além disso, as regras da competição são semelhantes às regras originais do futebol com algumas alterações e adaptações. A equipa portuguesa, o FC Portugal 3D é um participante assíduo nos torneios desta liga e chegou até a ser vitoriosa várias vezes nos últimos anos, no entanto, para participar nesta competição é necessário que as equipas tenham os seus agentes capazes de executar skills (ou habilidades) de baixo nível como andar, chutar e levantar-se. O bom registo da equipa FC Portugal 3D advém do facto de os métodos utilizados para treinar os seus jogadores serem continuamente melhorados resultando em melhores habilidades. De facto, considera-se que estes comportamentos de baixo nível estão num ponto em que é possível mudar o foco das implementações para competências de alto nível que deveram ser baseadas nestas competências fundamentais de baixo nível. O futebol pode ser visto como um jogo cooperativo onde jogadores da mesma equipa têm de trabalhar em conjunto para vencer os seus adversários, consequentemente, este jogo é considerado como um bom ambiente para desenvolver, testar e aplicar implementações relativas a cooperações multi-agente. Com isto em mente, o objetivo desta dissertação é construir uma setplay multi-agente baseada nas skills de baixo nível previamente implementadas pela FC Portugal para serem usadas em situações de jogo específicas em que a intenção principal é marcar um golo. Recentemente, muitos participantes da 3D League (incluindo a equipa portuguesa) têm desenvolvido competências utilizando métodos de Deep Reinforcement Learning obtendo resultados satisfatórios num tempo razoável. A abordagem adotada neste projeto foi a de utilizar o algoritmo de Reinforcement Learning, PPO, para treinar todos os ambientes criados com o intuito de desenvolver a setplay pretendida, os resultados dos treinos estão presentes no penúltimo capítulo deste documento seguidos de sugestões para implementações futuras.Throughout the years the RoboCup, an international competition of robotics and artificial intelligence, saw many developments and improvements in these scientific fields. This competition has different types of challenges including a 3D Simulation League that has an annual tournament of simulated soccer games played between several teams each composed of 11 simulated humanoid robots. The simulation obeys the laws of physics in order to approximate the games as much as possible to real circumstances, in addition, the rules are similar to the original soccer rules with a few alterations and adaptations. The Portuguese team, FC Portugal 3D has been an assiduous participant in this league tournaments and was even victorious several times in the past years, nonetheless, to participate in this competition is necessary for teams to have their agents able to execute low-level skills such as walk, kick and get up. The good record of the FC Portugal 3D team comes from the fact that the methods used to train the robots keep being improved, resulting in better skills. As a manner of fact, it is considered that these low-level behaviors are at a point that is possible to shift the implementations' focus to high-level skills based on these fundamental low-level skills. Soccer can be seen as a cooperative game where players from the same team have to work together to beat their opponents, consequently, this game is considered to be a good environment to develop, test, and apply cooperative multi-agent implementations. With this in mind, the objective of this dissertation is to construct a multi-agent setplay based on FC Portugal's low-level skills to be used in certain game situations where the main intent is to score a goal. Recently, many 3D League participants (including the Portuguese team) have been developing skills using Deep Learning methods and obtaining successful results in a reasonable time. The approach taken on this project was to use the Reinforcement Learning algorithm PPO to train all the environments that were created to develop the intended setplay, the results of the training are present in the second-to-last chapter of this document followed by suggestions for future implementations

    Characterisation of microbial attack on archaeological bone

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    As part of an EU funded project to investigate the factors influencing bone preservation in the archaeological record, more than 250 bones from 41 archaeological sites in five countries spanning four climatic regions were studied for diagenetic alteration. Sites were selected to cover a range of environmental conditions and archaeological contexts. Microscopic and physical (mercury intrusion porosimetry) analyses of these bones revealed that the majority (68%) had suffered microbial attack. Furthermore, significant differences were found between animal and human bone in both the state of preservation and the type of microbial attack present. These differences in preservation might result from differences in early taphonomy of the bones. © 2003 Elsevier Science Ltd. All rights reserved

    Global variation in postoperative mortality and complications after cancer surgery: a multicentre, prospective cohort study in 82 countries

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    © 2021 The Author(s). Published by Elsevier Ltd. This is an Open Access article under the CC BY-NC-ND 4.0 licenseBackground: 80% of individuals with cancer will require a surgical procedure, yet little comparative data exist on early outcomes in low-income and middle-income countries (LMICs). We compared postoperative outcomes in breast, colorectal, and gastric cancer surgery in hospitals worldwide, focusing on the effect of disease stage and complications on postoperative mortality. Methods: This was a multicentre, international prospective cohort study of consecutive adult patients undergoing surgery for primary breast, colorectal, or gastric cancer requiring a skin incision done under general or neuraxial anaesthesia. The primary outcome was death or major complication within 30 days of surgery. Multilevel logistic regression determined relationships within three-level nested models of patients within hospitals and countries. Hospital-level infrastructure effects were explored with three-way mediation analyses. This study was registered with ClinicalTrials.gov, NCT03471494. Findings: Between April 1, 2018, and Jan 31, 2019, we enrolled 15 958 patients from 428 hospitals in 82 countries (high income 9106 patients, 31 countries; upper-middle income 2721 patients, 23 countries; or lower-middle income 4131 patients, 28 countries). Patients in LMICs presented with more advanced disease compared with patients in high-income countries. 30-day mortality was higher for gastric cancer in low-income or lower-middle-income countries (adjusted odds ratio 3·72, 95% CI 1·70–8·16) and for colorectal cancer in low-income or lower-middle-income countries (4·59, 2·39–8·80) and upper-middle-income countries (2·06, 1·11–3·83). No difference in 30-day mortality was seen in breast cancer. The proportion of patients who died after a major complication was greatest in low-income or lower-middle-income countries (6·15, 3·26–11·59) and upper-middle-income countries (3·89, 2·08–7·29). Postoperative death after complications was partly explained by patient factors (60%) and partly by hospital or country (40%). The absence of consistently available postoperative care facilities was associated with seven to 10 more deaths per 100 major complications in LMICs. Cancer stage alone explained little of the early variation in mortality or postoperative complications. Interpretation: Higher levels of mortality after cancer surgery in LMICs was not fully explained by later presentation of disease. The capacity to rescue patients from surgical complications is a tangible opportunity for meaningful intervention. Early death after cancer surgery might be reduced by policies focusing on strengthening perioperative care systems to detect and intervene in common complications. Funding: National Institute for Health Research Global Health Research Unit

    Effects of hospital facilities on patient outcomes after cancer surgery: an international, prospective, observational study

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    © 2022 The Author(s). Published by Elsevier Ltd. This is an Open Access article under the CC BY 4.0 licenseBackground: Early death after cancer surgery is higher in low-income and middle-income countries (LMICs) compared with in high-income countries, yet the impact of facility characteristics on early postoperative outcomes is unknown. The aim of this study was to examine the association between hospital infrastructure, resource availability, and processes on early outcomes after cancer surgery worldwide. Methods: A multimethods analysis was performed as part of the GlobalSurg 3 study—a multicentre, international, prospective cohort study of patients who had surgery for breast, colorectal, or gastric cancer. The primary outcomes were 30-day mortality and 30-day major complication rates. Potentially beneficial hospital facilities were identified by variable selection to select those associated with 30-day mortality. Adjusted outcomes were determined using generalised estimating equations to account for patient characteristics and country-income group, with population stratification by hospital. Findings: Between April 1, 2018, and April 23, 2019, facility-level data were collected for 9685 patients across 238 hospitals in 66 countries (91 hospitals in 20 high-income countries; 57 hospitals in 19 upper-middle-income countries; and 90 hospitals in 27 low-income to lower-middle-income countries). The availability of five hospital facilities was inversely associated with mortality: ultrasound, CT scanner, critical care unit, opioid analgesia, and oncologist. After adjustment for case-mix and country income group, hospitals with three or fewer of these facilities (62 hospitals, 1294 patients) had higher mortality compared with those with four or five (adjusted odds ratio [OR] 3·85 [95% CI 2·58–5·75]; p<0·0001), with excess mortality predominantly explained by a limited capacity to rescue following the development of major complications (63·0% vs 82·7%; OR 0·35 [0·23–0·53]; p<0·0001). Across LMICs, improvements in hospital facilities would prevent one to three deaths for every 100 patients undergoing surgery for cancer. Interpretation: Hospitals with higher levels of infrastructure and resources have better outcomes after cancer surgery, independent of country income. Without urgent strengthening of hospital infrastructure and resources, the reductions in cancer-associated mortality associated with improved access will not be realised. Funding: National Institute for Health and Care Research
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